The new school year is starting, which means students will sit down to write their first stories of the semester (and perhaps ever) for their creative writing classes. When they do, they’ll encounter a problem that comes up in every workshop in America: ideas are not stories. Ideas can become stories, but there’s some essential work required to make that happen.
A good way to learn the steps involved in turning an idea into story (or for teaching students to do so) is to dig into the logistics of the idea. To that end, here’s an exercise based on a ghost story that appeared a few years ago in the Hugo-winning science fiction and fantasy magazine Clarkesworld.
In “Seeking boarder for rm w/ attached bathroom, must be willing to live with ghosts ($500 / Berkeley),” Rahul Kanakia takes the idea of a ghost catcher (a la Ghostbusters) and focuses on the logistics of the profession in order to produce a story that is horrifying, funny, and complex. It’s also written in the form of a Craigslist ad! You can read the entire story online.
How the Story Works
Anyone who’s seen Ghostbusters will understand the basic concept of the story. A man captures and stores ghosts for a living. But what does that mean, logistically-speaking? Where are the ghosts found? How are they captured? Where are they stored? These are basic questions, but the answers are crucial to developing the story. Kanakia begins to provide these answers in a single paragraph:
Chris once told me that human beings are hard-wired to feel an “urgent sense of distress” at the crying of a baby. Well, that’s not true. You know how many times I’ve gone down to the Kaiser Hospital over on Howe Street and sucked the ghost of a crying baby out of one of their incubators? Just maybe like two hundred times. Crying babies? That’s a Wednesday for me.
Where are the ghosts found? The usual places (people’s homes, as we learn elsewhere) but also in places that make logical sense and yet are unexpected. Of course you’d find ghosts in hospitals. Of course some of those ghosts would be babies. And, of course, some of those babies would have died in incubators. It makes perfect sense, but I’m willing to bet you’ve never read a story with these kinds of ghosts in it.
How are they captured? The same way they’re captured in Ghostbusters. But, note the verb that Kanakia uses: sucked. It’s not the tone typically used when talking about dead babies, and so it’s shocking.
Where are they stored? We know that from the story’s title: in the narrator’s house.
These answers flesh out the story by creating the world, but they also create the character. The most important question is one that many readers might not think to ask: What kind of person captures and stores ghosts? The answer is someone so callous or emotionally closed that the ghosts of dead babies in incubators doesn’t faze him (“That’s a Wednesday for me”).
By digging into the logistics of how the idea works (capturing ghosts), the story creates a character who must live with those logistics. The rest of the story explores what happens to such a character when he is faced with a problem that connects his supernatural profession to a mundane problem (finding a boarder). That story is impossible without the depth of character revealed in that paragraph about ghost babies.
The Writing Exercise
Let’s create a character by digging into the logistics of an idea, using Rahul Kanakia’s ghost story as a model:
- Identify the idea. If you’re writing a genre story, this should be fairly easy. Which genre element are you using? Ghosts, zombies, werewolves, aliens, etc? But it also applies to literary stories. Is your literary story a love story, revenge story, coming-of-age story, marital affair story, death of a loved one story, or dating (mis)adventure story? There are probably others; the point is that most stories fall into a genre of some kind, which is why my 11th-grade English teacher always claimed that no one had written an original plot since Shakespeare (who also borrowed his plots). Once you know the kind of story you’re writing, you can begin to identify the conventions of that story.
- Where does the idea exist? Setting matters. Try to get away from the default, bland world that is often associated with an idea (haunted houses for ghosts, nighttime underworlds for zombies, middle class suburbs for love stories). Where can you put the story that would make it seem original? What setting would make you unsure how the story would proceed? This doesn’t require you to do something extreme (zombies on Mars), only to explore the logical possibilities of the idea. Kanakia realized that ghosts could be babies, and so he took the story, at least for one paragraph, to a place where those ghosts could be found. How can you do this for your idea?
- How does the idea occur? What is the basic mechanism of the idea. Kanakia’s character sucks ghosts into bottles which he stores in his small house. On one hand, this is very similar to the most famous version of the idea (Ghostbusters), but, on the other hand, it’s also pretty different. Ghostbusters put the ghosts, which tended to be monstrous-looking, into an opaque vault. But what if you couldn’t afford a vault? And what if the ghosts didn’t look like monsters? By figuring out the mechanical logistics (where and how) of the idea, the story creates a space for a character to inhabit. How can you create a detailed space in your story? What is the where and how?
- How does the character feel about the idea? The key is to force the character to interact not with the idea in general but with the idea in its mechanical logistics. Do the logistics tax the character emotionally or physically? Is the character forced to develop a coping mechanism in order to interact with the logistics? Are there certain kinds of character traits that lend themselves to these particular logistics. In Kanakia’s story, a character who is emotionally-open and empathetic would struggle to catch and store the ghosts of dead babies (and of gay men who’d died of AIDS, which also occurs in the story). But if a character is emotionally closed enough to do this type of work, how does he function in other parts of his life? If you can create a character who learns to function within the idea (whatever your idea is), what happens when the character is taken outside or beyond that idea? Are his or her character traits helpful? Not helpful? Problematic?
Have fun playing around with the logistics of the idea. It’s possible that you’ll begin to see entirely new pathways for the story to travel. Good luck!